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Intro00:00
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HTML & CSS setup01:07
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Basic JavaScript setup02:40
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Object Oriented programming with JavaScript04:59
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Creating Player and Game objects07:25
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Animation loop13:18
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Keyboard inputs16:36
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Creating projectiles26:15
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Periodic events33:22
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Drawing game UI38:30
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Base enemy class41:20
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Collision detection between rectangles49:19
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Drawing game score54:36
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Win and lose condition57:49
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Counting game time59:52
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Animated parallax backgrounds01:03:07
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Sprite animation with JavaScript01:13:20
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Creating a debug mode01:17:02
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Animating enemy sprite sheets01:18:38
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Night Angler enemy class01:25:15
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Lucky Fish enemy class01:27:39
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Collecting power ups01:29:02
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Just an FYI at you need a double equal sign for01:32:44
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Drawing projectiles as images01:36:51
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Custom fonts and game text01:38:01
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Cleaning up01:40:43
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Particle effects and physics01:42:51
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Particle rotation01:55:03
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Tweaks and fixes01:58:47
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Hive Whale enemy class02:01:46
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Drone enemy class02:04:46
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Dust effect animation02:09:30
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Fire effect animation02:24:36
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Tuning game difficulty02:26:03
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What to do next?02:29:26
28/35
- Intro
- HTML & CSS setup
- Basic JavaScript setup
- Object Oriented programming with JavaScript
- Creating Player and Game objects
- Animation loop
- Keyboard inputs
- Creating projectiles
- Periodic events
- Drawing game UI
- Base enemy class
- Collision detection between rectangles
- Drawing game score
- Win and lose condition
- Counting game time
- Animated parallax backgrounds
- Sprite animation with JavaScript
- Creating a debug mode
- Animating enemy sprite sheets
- Night Angler enemy class
- Lucky Fish enemy class
- Collecting power ups
- Just an FYI at you need a double equal sign for
- Drawing projectiles as images
- Custom fonts and game text
- Cleaning up
- Particle effects and physics
- Particle rotation
- Tweaks and fixes
- Hive Whale enemy class
- Drone enemy class
- Dust effect animation
- Fire effect animation
- Tuning game difficulty
- What to do next?