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Counting game time

Animated parallax backgrounds

Sprite animation with JavaScript

Creating a debug mode

Animating enemy sprite sheets

Night Angler enemy class

Lucky Fish enemy class

Collecting power ups

Just an FYI at you need a double equal sign for

Drawing projectiles as images

Custom fonts and game text

Cleaning up

Particle effects and physics

Particle rotation

Tweaks and fixes

Hive Whale enemy class

Drone enemy class

Dust effect animation

Fire effect animation

Tuning game difficulty

What to do next?

logical contradiction

Trou noir

6 juin 1944, le D-Day